Last updated: Aug 1, 20262 min read

Status List

Displays structured lists of key-value status properties.

Status List Component#

LUA Script
1local StatusList = Section:CreateStatusList(title, list)
  • list (array): Array of key-value tables (e.g. {{name = "Status", value = "Online"}}).

Status List Methods#

  • StatusList:Update(newItems): Updates active items and recalculates list card height automatically.

Complete Code Example#

Here is a complete copy-pasteable script showing how to construct and dynamically refresh a key-value status list:

LUA Script
1local ValincUi = loadstring(game:HttpGet("https://cdn.vinzhub.com/scripts/Liblery%20Ui/VALINC-QUARTZ/57319f29599c47672f19f8d56d53ffbe/a6b3ccb1f04d1d7d06232a9c5d25779e2af89c12992bebae.lua"))()
2
3local Window = ValincUi:CreateWindow("Status Hub", "activity", "gold")
4local Tab = Window:CreateTab("Overview")
5local Section = Tab:CreateSection("Live Diagnostics")
6
7-- Define initial status list items
8local initialStats = {
9 {name = "Account Status", value = "Authenticated"},
10 {name = "Bypass Engine", value = "Active (Byfron v4)"},
11 {name = "Current Level", value = "Level 2550"}
12}
13
14-- Create the status list component
15local DiagnosticList = Section:CreateStatusList("System Overview", initialStats)
16
17-- Refresh values dynamically
18Section:CreateButton("Refresh Diagnostics", function()
19 DiagnosticList:Update({
20 {name = "Account Status", value = "Authenticated"},
21 {name = "Bypass Engine", value = "Active (Byfron v4)"},
22 {name = "Current Level", value = "Level 2551 (+1)"}
23 })
24 print("Status list updated!")
25end, "Updates current stats in the status list.")